You say it takes away the 50/50 ending from classic minesweeper, but this level still has a 50/50. Both topleft+bottomright and bottomleft+topright are correct solutions.
I've acknowledged the concern about the 50/50 scenarios. You're absolutely right—several levels in the current version still contain logical ambiguities where multiple solutions are possible, forcing a guess at the end.
Oh oops! Most of the digital Nonograms I’ve played allowed for “clearing” tiles or marking them as safe so I got confused. I didn’t realize keeping track of all the safe tiles mentally was part of the difficulty
← Return to game
Comments
Log in with itch.io to leave a comment.
You say it takes away the 50/50 ending from classic minesweeper, but this level still has a 50/50. Both topleft+bottomright and bottomleft+topright are correct solutions.
I've acknowledged the concern about the 50/50 scenarios. You're absolutely right—several levels in the current version still contain logical ambiguities where multiple solutions are possible, forcing a guess at the end.
This has been fixed in v1.2 so every puzzle now has a single logical solution with no guessing.
Game seems bugged, I can’t reveal any tiles. I can only flag them
Hey! Thanks for trying the game 🙌
It’s actually a bit different from classic Minesweeper — you can’t reveal tiles.
Instead, you use the row/column clues (like a Nonogram) to logically deduce where all the mines are and flag them.
That said, your feedback is super helpful — I’ll add tutorial and UI to make this clearer!
Oh oops! Most of the digital Nonograms I’ve played allowed for “clearing” tiles or marking them as safe so I got confused. I didn’t realize keeping track of all the safe tiles mentally was part of the difficulty
I actually just updated the game so you can now mark tiles as safe! Just click/tap a tile twice (it cycles: Mine -> Safe-> Blank).